A new gameplay video, titled Multiplayer Carnage, has been released. In it you'll see "infantry, drones, airstrikes and vehicles collide on the battlefields of Occupied America."Read more >
Joystiq has posted a preview of Homefront's multiplayer. It discusses the game's Battle Points system, as well as a newly announced feature named "Battle Commander."
- Battle Commander "makes large scale warfare personal [and] rewards players for having vendettas," senior designer Brian Holinka told us. It's Homefront's take on the killstreak: perks that empower players that rake in consecutive kills. But there's an important twist: with each "perk" that you receive, you become an increasingly vulnerable target, with the AI assigning personal assassination missions to the opposing team in order to bring you down.
Read the entire preview at JoystiqRead more >
Senior designer Brian Holinka spoke about the importance of dedicated servers at a recent press event.
- "You have to think about your constraints when you're making a game. If we host a server on a console, all of a sudden, that console is both server and it's playing the game. That really lowers everything: player count, the number of vehicles, everything. Dedicated servers allow us to offload all that work and basically all the client has to worry about is running the game."
See more at JoystiqRead more >
Homefront will make use of THQ's Online Pass. The Online Pass is THQ’s response to used game sales. New copies of the game will contain a single-use code that unlocks the majority of Homefront's online multiplayer. Players who buy a used copy will be able to play all the multiplayer maps, but their progress will be capped at level 5, unless they buy an Online Pass for $10.
Commenting has been disabled due to the obviously massive amount of people incapable of READING before POSTING. YuriSpeak. 19:28, January 17, 2011 (UTC)Read more >