Abilities
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Abilities are a feature in Homefront's multiplayer. They grant players special bonuses, such as increasing the players drones health and longer Drone battery.
Ability values
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Drone Be Gone!
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Faster drone speed. 1 point.
Tactical Reload
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Faster reloading.
Quickdraw
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Quicker aiming speed.
Thick Skin
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Increased drone health.
Now That's a Knife
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Increased melee range with quicker knife recovery.
Straight From The Hip
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Reduced weapon deviation when shooting from the hip.
Fist Full
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Extra grenades.
Penny Pincher
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Equipped special weapons cost less.
My Buddy
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Longer drone duration.
Grizzled
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Increase experience gains.
Grave Robber
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Pickup ammo dropped by dead soldiers.
Ghost
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Hidden by UAV sweeps.
Steady Aim
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Less recoil when aiming down sight.
Boomer
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Increased explosive damage.Boomer is also better then blastwave and really better then damage from blastwave makes more kills then blast wave
Crater-to-Order
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Large drone explosion on death.
Utility Belt
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Extra special grenades.
Blastwave
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Increased blast radius from explosives.
Quick Healer
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Faster health regeneration.
Situational Awarness
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Enemy gamertag appears when shot.
EMP Tactician
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Allows the player to do more damage to EMP'd vehicles.
Short Fuse
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Reduces the cook time on grenades.
Ice Cold
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Invisible on thermal views and airstrike sensors.
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Vehicle abilities
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Full Tank
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Longer vehicle sprint times.
Gyro
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Faster turret speed.
Speed Boost
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Faster top speed.
Faster Reload
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Faster reload and cooldown for vehicle weapons.
Coated
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Shorter EMP durations.
Missile Defense
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Faster cooldown for missile defense.
Big Stick
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Increased vehicle damage.
Ejection Seat
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Auto-Eject on vehicle destruction. (If the vehicle is destroyed, the player will be ejected out with no damage done to themselves)
Monkey Wrench
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Slow vehicle repair. (If not under fire, the vehicle will repair the damage done on its self slowly)
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