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Abilities are a feature in Homefront's multiplayer. They grant players special bonuses, such as increasing the players drones health and longer Drone battery.

Ability valuesEdit

Drone Be Gone!Edit

Faster drone speed. 1 point.

Tactical ReloadEdit

Faster reloading.


Quicker aiming speed.

Thick SkinEdit

Increased drone health.

Now That's a KnifeEdit

Increased melee range with quicker knife recovery.

Straight From The HipEdit

Reduced weapon deviation when shooting from the hip.

Fist FullEdit

Extra grenades.

Penny PincherEdit

Equipped special weapons cost less.

My BuddyEdit

Longer drone duration.


Increase experience gains.

Grave RobberEdit

Pickup ammo dropped by dead soldiers.


Hidden by UAV sweeps.

Steady AimEdit

Less recoil when aiming down sight.


Increased explosive damage. Boomer is also better then blastwave and really better then damage from blastwave makes more kills then blast wave.


Large drone explosion on death.

Utility BeltEdit

Extra special grenades.


Increased blast radius from explosives.

Quick HealerEdit

Faster health regeneration.

Situational AwarnessEdit

Enemy gamertag appears when shot.

EMP TacticianEdit

Allows the player to do more damage to EMP'd vehicles.

Short FuseEdit

Reduces the cook time on grenades.

Ice ColdEdit

Invisible on thermal views and airstrike sensors.

Vehicle abilitiesEdit

Full TankEdit

Longer vehicle sprint times.


Faster turret speed.

Speed BoostEdit

Faster top speed.

Faster ReloadEdit

Faster reload and cooldown for vehicle weapons.


Shorter EMP durations.

Missile DefenseEdit

Faster cooldown for missile defense.

Big StickEdit

Increased vehicle damage.

Ejection SeatEdit

Auto-Eject on vehicle destruction. (If the vehicle is destroyed, the player will be ejected out with no damage done to themselves)

Monkey WrenchEdit

Slow vehicle repair. (If not under fire, the vehicle will repair the damage done on its self slowly)

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